Motions — Terms of Service
Motions (motions.games, motions.build, motions.live, and related apps and subdomains — "Motions", "we", "us", "our") is operated by Rip Build, Inc. Motions is a free platform for playing and creating camera-based games, posting and watching gameplay clips, and following games and creators — a free, ad- and data-supported social gaming platform. These Terms apply whether you use Motions as a guest or through a claimed account. By playing a game, creating an account, using the builder, posting a clip, or otherwise using Motions, you agree to these Terms and our Privacy Policy. If you do not agree, do not use Motions.
Jump to: Eligibility · Accounts & guest play · Free & ad-supported · Physical safety · Camera & biometric data · Content license · Clips, data & monetization · Marketing/publicity use · Advertising · Conduct & enforcement · Credits & subscriptions · Intellectual property · Copyright / DMCA · No warranty · Liability · Indemnification · Disputes & arbitration · Governing law · Export controls · Motions Studio games · Creator Program
1. Who can use Motions
You must be 13 or older to use Motions (or the minimum age required by your country to use a service like this without parental consent). If you are under 18, you need a parent or guardian's permission to use Motions and to make any purchase. Some individual games set a higher age requirement for specific features (for example, live 1:1 video "duel" modes are 18+) — those requirements are disclosed in that game and control for that feature. By using Motions you represent that you meet the applicable age requirement and that your use is lawful where you live.
2. Accounts, guest play & claiming
You can play anonymously as a guest, or create a Motions account. Guest sessions rely on your current browser's local storage — they aren't guaranteed to survive a cleared browser, a new device, or a lost session, and Motions doesn't guarantee recovery of unclaimed guest scores, history, or clips once a guest session can no longer be verified. Signing in associates available guest-session data with your account where we're able to link it; we may decline to merge it or ask for more information if we can't link it reliably.
If you create an account, you agree to give accurate information, keep your login secure, tell us about any unauthorized access, keep one account per person, and not sell or transfer your account. You're responsible for everything that happens under your account, including guest play you later claim. Guest and account play are both subject to the same conduct rules, reports, and enforcement (Section 10). We can suspend or terminate accounts, with or without notice, for violating these Terms or for any other reason at our discretion.
3. Motions is free — and ad- and data-supported
4. Physical activity — play safely
5. Camera, biometric data, multiplayer, and video calls
Games use your camera on your device for hand/pose/face motion tracking. That tracking — landmark coordinates, not a copy of your video — is computed locally in your browser and is not sent to our servers as part of ordinary gameplay. Some games offer cross-device multiplayer and an optional 1:1 video call:
- Video calls are peer-to-peer. Your live camera feed goes directly to the other player, and like all peer-to-peer connections this can expose your network (IP) address to that player.
- Video is always opt-in on both sides. A call starts only after both players accept the prompt. In random-opponent ("Quick Match") games, gameplay starts camera-off.
- Random opponents are strangers. Be careful what you show and share on camera. Don't reveal personal information. You can decline video, leave a room at any time, and report a player.
- Recorded clips you choose to post are public — see Section 7.
By granting camera access and playing, you provide informed consent — including, where applicable, informed written consent via electronic signature — to the local, ephemeral processing of camera-derived motion/pose/hand/face landmark data described here and in our Privacy Policy, including its biometric-data section, and, where a game saves a clip or a verification/session record as described there, to that limited server-side storage. We do not sell, lease, or trade biometric identifiers or biometric information (as those terms are defined by state biometric-privacy laws) — see Privacy Policy for the full disclosure. You may withdraw this consent at any time by closing the camera prompt before a game starts, deleting your account, or contacting us (Section 25); withdrawal ends your access to features that require a camera, since camera access is required to play them. If you decline camera access, some games offer a mouse/pointer fallback; others require a camera to play.
6. Creating, publishing, and your content license to us
When you create a game, publish it, post a clip, submit a score, pick a handle, send a room message, or otherwise submit content to Motions ("Your Content"), you keep ownership of it. You grant Motions a worldwide, non-exclusive, royalty-free, fully paid-up, sublicensable, and transferable license to host, store, cache, reproduce, adapt (including editing, cropping, or blurring/removing a person shown in it), publish, publicly display and perform, and distribute Your Content, and to use it to operate Motions — including the public catalog, the clips feed, leaderboards, room/match features, and (in de-identified or aggregate form, or as otherwise permitted by our Privacy Policy) analytics, data licensing, and training or improving our and our partners' AI/ML models. This in-product license is what makes the catalog, feed, leaderboards, rooms, and profile pages work, and it's what Sections 7 and 9 build on. This license survives even if you stop using Motions or delete your account, to the extent Your Content has already been published or incorporated into aggregate data or derivative works. You confirm Your Content doesn't infringe anyone else's rights, and that you have the rights needed to grant this license. We may remove, unpublish, edit, blur, or decline to display any content at our discretion, including for violating these Terms.
If you appear in someone else's posted clip without having agreed to be shown — for example, as a bystander in a multiplayer match — you can ask us to blur or remove you from that clip by contacting us (Section 25); we review and act on legitimate requests.
7. Clips, the feed, and data monetization
Recorded gameplay clips you choose to save or post become part of a game's public feed and are visible to other users. Motions may count an active playback of a public clip as a view and show or aggregate that count in creator, game, feed, and product metrics; merely loading a card or poster is not intended to count as a view. Consistent with Section 3, Motions may use, license, or sell — to advertising partners, data partners, and AI/data-training partners — aggregated, de-identified, or pseudonymized data derived from gameplay, clips, and usage (for example: play counts, engagement patterns, clip metadata, and derived analytics). We do not sell biometric identifiers themselves (Section 5). Reporting or deleting a clip removes it from the public feed and our active systems on a reasonable timeline. Guest clips may display a non-identifying, clip-specific support code so a user, parent, or guardian can identify the exact post in a report or takedown request. That code is not an account and does not make separate guest clips claimable or link them together. Removal does not retroactively unwind aggregate/de-identified data already derived from it or disclosures already made before the request.
8. Optional use of your name or likeness in outside marketing
Separately from Section 6 and Section 7, Motions will not use your name, voice, photograph, clip footage, or likeness in paid advertising, external marketing, app-store listings, press materials, or third-party promotional campaigns unless you separately opt in (for example, a feature or program that asks first) — except where we've edited the footage so that you (and any bystander) are not reasonably identifiable, for example by blurring, cropping, or removing faces. De-identified or blurred gameplay footage may be used in outside marketing without separate opt-in; footage where you're identifiable needs your opt-in first. Opt-in is never required to use Motions. This section doesn't authorize any sale or sharing of personal information for cross-context behavioral advertising and doesn't override rights you may have under a state publicity-rights law, including California Civil Code §3344.
9. Advertising
Motions may display advertising — ours and third parties' — on the catalog, in the builder, around games, and in the clips feed. Third-party advertising may be managed through Playwire's RAMP platform and the demand partners Playwire authorizes, including ads personalized using the data described in our Privacy Policy and subject to the choices offered there (including any "Do Not Sell or Share" control). We don't control and aren't responsible for the content of third-party ads or the sites/apps they link to. Clicking a third-party ad is at your own risk.
10. Conduct, community guidelines, and enforcement
Games and the community feed are largely user-generated and are not reviewed before they go live. You agree not to:
- Harass, threaten, stalk, dox, or expose other players, on or off camera;
- Show nudity, sexual content, or graphic violence on camera or in a clip;
- Display or involve a minor on camera in an unsafe or exploitative way (see below);
- Impersonate another person or misrepresent your identity or age;
- Cheat, use bots/scripts, or manipulate scores, leaderboards, or matchmaking;
- Scrape, reverse-engineer, or interfere with Motions or its anti-abuse systems, or bypass tester/access gates;
- Collect other players' personal data without consent;
- Publish a game or clip that infringes someone else's rights or that you don't have permission to share.
Automated and manual enforcement. Some games on Motions (for example, ones with live video matches) run their own automated safety detection as disclosed in that game's own terms; the platform otherwise relies on the in-product report tool and human review. We may remove content, suspend rooms/matches, or suspend or terminate accounts for violating these guidelines, at our discretion and generally without prior notice. If you believe an enforcement action — automated or manual — was a mistake, you can appeal by contacting us (Section 25); we review appeals but don't guarantee a particular outcome or timeline. If an account suspension is later reversed as wrongful on appeal, we'll restore any Motions-builder Pro/subscription access or credits you lost for the affected period; a short suspension that's reversed doesn't otherwise extend or credit your subscription term. If your account is terminated for violating these Terms, you forfeit access to the platform, including any unused credits, without a refund (Section 11).
Child safety
If we become aware of apparent child sexual abuse material or the exploitation, trafficking, or enticement of a minor on Motions, we will report it to the National Center for Missing & Exploited Children (NCMEC) as required by 18 U.S.C. §2258A, and preserve related evidence. Report suspected child-safety violations immediately through the in-product report tool.
Nonconsensual intimate imagery
Consistent with the federal TAKE IT DOWN Act, we prohibit publishing nonconsensual intimate imagery (including AI-generated deepfakes) on Motions and provide a takedown process for affected individuals. To submit a takedown or enforcement request, contact us (Section 25), including: identification of the depicted person; identification of the content and where it appears; a statement of nonconsent (or, for a deepfake, that you didn't consent to its creation or distribution); and your contact information or that of an authorized agent. We may request additional verification before acting. Valid requests receive action within 48 hours of receipt. Good-faith removal under this section is shielded from liability under TAKE IT DOWN Act §3 even if the removed content is later determined to be lawful.
11. Builder credits & subscriptions
The catalog and gameplay are free. The game builder uses paid credits processed by Stripe; we don't store your full card number. There are two kinds of purchase:
One-time credit packs
Credits are a limited, personal, revocable license to use builder features — not currency, not your property, not redeemable for cash, and not transferable outside features we expressly provide. Credit packs are charged once at the price shown at checkout and are delivered immediately on successful payment; by purchasing, you request immediate delivery and acknowledge the pack is final and non-refundable once delivered, except where a refund is required by applicable law. If your account is terminated for violating these Terms, unused credits are forfeited.
Recurring subscription (e.g. the Creator plan)
A subscription plan is an optional, auto-renewing charge shown at checkout with its price and billing interval (for example, "$X/month, billed monthly, cancel anytime"). By selecting a paid plan and completing checkout, you authorize us to charge your payment method that amount on the day you subscribe and again on each renewal date until you cancel. You can cancel any time from your account's billing settings or the Stripe billing portal; cancellation is self-service, takes effect immediately for future renewals, and does not retroactively refund the period you've already paid for — you keep access through the end of that period. Cancel before your next billing date to avoid being charged again; it's your responsibility to cancel in time, since we can't reverse a charge already initiated on your billing date. Except where a refund is required by law, subscription charges are final once a billing period has begun. If we change the subscription price or materially change its features, we'll give advance notice and get your affirmative consent before charging the new amount, consistent with California's Automatic Renewal Law and similar laws elsewhere. If you believe you were charged in error, contact us first (Section 25) — we'll work with you in good faith; initiating a chargeback for a charge you authorized, instead of cancelling and contacting us, doesn't by itself entitle you to a refund of fees validly owed, and we may suspend an account with an unresolved chargeback.
If we discontinue a paid feature
If we permanently discontinue a paid builder feature you've already paid for, we'll give reasonable advance notice and a pro-rated refund of any unused fees tied to that feature.
12. Intellectual property & prohibited commercial use
Motions' design, code, scoring/leaderboard systems, generator/builder pipeline, brand, logos, and trade dress are owned by Rip Build, Inc. and protected by applicable intellectual-property laws. Without our express written permission, you may not: scrape, crawl, or systematically collect data or content from Motions for any commercial purpose, including to train AI/ML models or build a competing product; reverse-engineer, decompile, or attempt to derive the source code or underlying algorithms of Motions or its generator; reproduce or create derivative works from Motions' proprietary content or platform features; use the Motions name, logo, or trade dress in a way likely to cause confusion or suggest endorsement; or access Motions using automated tools, bots, or scripts not expressly authorized in writing. Violating this section can result in account suspension or termination, IP-level blocking, a claim for damages or injunctive relief, and/or referral to law enforcement.
13. Copyright / DMCA
Motions complies with the Digital Millennium Copyright Act (17 U.S.C. §512). If you believe content on Motions infringes your copyright, send a notice to the contact in Section 25 with the elements required by §512(c)(3): your physical or electronic signature; identification of the copyrighted work; identification of the allegedly infringing material and where it appears on Motions; your contact information; a statement that you have a good-faith belief the use is unauthorized; and a statement, under penalty of perjury, that you're authorized to act and the notice is accurate. We may remove or disable access to reported material, notify the person who posted it, and — consistent with §512(i) — terminate accounts of repeat infringers. If you believe your content was removed in error, you may submit a counter-notice meeting §512(g)(3)'s requirements to the same contact.
14. Third-party services and links
Motions relies on third parties to operate — including camera/pose-tracking models, cloud hosting, payments (Stripe), and analytics/advertising providers described in our Privacy Policy. We aren't responsible for those providers' services or for any other third-party site, app, or content linked from Motions.
15. No warranty
Motions is provided "as is" and "as available," without warranties of any kind, express or implied, including merchantability, fitness for a particular purpose, and non-infringement. We don't warrant that Motions will be uninterrupted, secure, or error-free, that motion/pose tracking will be accurate, or that user-generated games or clips are safe, appropriate, or free of bugs. This disclaimer doesn't limit rights that can't be waived under California law.
16. Limitation of liability
To the maximum extent permitted by law, Rip Build, Inc. and its officers, directors, employees, and affiliates will not be liable for indirect, incidental, special, consequential, or punitive damages, or for lost profits, revenue, data, or goodwill, arising from your use of Motions, another player's or creator's conduct or content, or these Terms — even if we've been advised of the possibility. Our total aggregate liability for any claim is limited to the greater of $100 or the amount you paid us in the 12 months before the claim arose. This limitation does not apply to gross negligence, willful misconduct, fraud, bodily injury, violations of non-waivable privacy rights, intellectual-property infringement by Motions, public injunctive relief, or any liability that can't be limited under applicable law. Some jurisdictions don't allow these limits, so some of them may not apply to you.
17. Indemnification
You agree to defend, indemnify, and hold harmless Rip Build, Inc. and its officers, directors, employees, and affiliates from any claim, damage, loss, or expense (including reasonable legal fees) arising from: your use of Motions; Your Content; your violation of these Terms; or your violation of another person's rights or applicable law.
18. Dispute resolution
Informal resolution first
Before filing any claim against Rip Build, Inc., you agree to first try to resolve it informally by contacting us (Section 25) with a description of the claim and the relief you want. If we can't resolve it within 60 days of receiving that notice, either party may proceed as described below. This step doesn't apply to public injunctive relief or other claims that can't legally be conditioned on pre-suit notice.
Please read this section carefully — it affects your legal rights. You and Rip Build, Inc. agree to resolve any dispute arising out of or relating to these Terms or Motions through binding individual arbitration administered by the American Arbitration Association under its Consumer Arbitration Rules, rather than in court, except that either party may bring an individual claim in small-claims court if it qualifies. There is no right or authority for any dispute to be brought as a class, consolidated, or representative action, and the arbitrator may not combine more than one person's claims. You and Rip Build, Inc. each waive any right to a jury trial. You may opt out of this arbitration agreement within 30 days of first accepting these Terms by sending written notice to the contact in Section 25; opting out does not affect any other part of these Terms.
Nothing in this section waives any right or remedy that cannot be waived under California law, including public injunctive relief under California consumer-protection statutes — any arbitration or class-waiver provision here (now or in the future) is intended to preserve that right consistent with McGill v. Citibank, N.A., 2 Cal. 5th 945 (2017), and later authority interpreting it.
19. Governing law & venue
These Terms are governed by the laws of the State of California, without regard to its conflict-of-laws principles. Subject to Section 18, any dispute not arbitrated will be brought exclusively in the state or federal courts located in California, and you consent to personal jurisdiction there. Nothing here waives any right that can't be waived under California law, including public injunctive relief under California consumer-protection statutes.
20. Export controls and sanctions
Motions and its underlying technology are subject to U.S. export-control laws, including the Export Administration Regulations, and to economic sanctions administered by the U.S. Treasury's Office of Foreign Assets Control (OFAC). By using Motions, you represent that you're not located in, ordinarily resident in, or organized under the laws of a country or region subject to comprehensive U.S. sanctions, and that you're not on the Specially Designated Nationals list or any other U.S. restricted-party list. We may block access from sanctioned jurisdictions or to restricted parties without notice.
21. Termination & changes to Motions
You may stop using Motions and delete your account at any time. We may suspend or terminate your access at any time, with or without notice, for any reason, including violating these Terms. We may also modify, suspend, or discontinue Motions (or any part of it) at any time; Section 11 covers what happens if we discontinue a paid builder feature. Sections 6–9 and 12–20 survive termination.
22. Motions Studio games
Some games on Motions (for example 67 Speed, Shadowbox, Pose-Off) were built with their own additional game-specific terms and privacy notices (linked from that game), and are operated by the same entity, Rip Build, Inc. Where a game has its own terms, those terms govern matters specific to that game's experience (like a higher age requirement for a live-video mode, or that game's own biometric-consent or automated-moderation language); these platform Terms govern your Motions account, the catalog, billing, cross-game conduct, and our data practices generally. If a game-specific term and these Terms genuinely conflict on the same point, the more specific game term controls for that game only.
23. Changes to these Terms
We may update these Terms; the "Last updated" date will change, and for material changes we'll make reasonable efforts to post a notice on Motions before they take effect. Continued use after a change means you accept the update.
24. General
If any part of these Terms is found unenforceable, that provision will be modified to the minimum extent necessary to make it enforceable and the rest remains in effect. These Terms, with our Privacy Policy and any purchase disclosure shown at checkout, are the entire agreement between you and Rip Build, Inc. about Motions. We may notify you by email, an in-product message, or posting on Motions. You may not assign these Terms; we may assign them in connection with a merger, acquisition, or sale of assets.
25. Contact
Questions, reports, copyright notices, takedown requests, billing questions, or arbitration opt-outs: reach the team by email at zakaria@motions.build. Email is our official channel for legal/privacy requests — please don't rely on Discord or other community channels for these.
26. Creator Program (cash rewards for creators)
The Creator Program is a separate, optional program through which we may pay you a cash reward for a game you built and published on Motions. It is distinct from builder credits and subscriptions (Section 11), which are amounts you pay us. Participation is voluntary and requires an application we approve.
What the current program pays
Under the currently active program version, a creator who applies, is approved, and reaches 10,000 qualified plays across their published game(s) becomes eligible for a one-time reward of $10 USD. That grant is payable once per creator account — it is not a per-game payment, not a recurring payment, and not an ongoing per-play or revenue-share rate. Unless we expressly say otherwise in writing, plays beyond the 10,000 threshold do not by themselves earn additional money. We may offer additional, separately described bonuses from time to time; each is governed by the description we publish for it and is likewise payable only once unless we state otherwise.
What counts as a "qualified play"
A qualified play is a completed play session that our systems verify — not a page view, an impression, a partial session, or a request our systems cannot verify. Only plays of a game that is explicitly published on Motions, in a form our publishing pipeline produced, and that matches the active program version, can count. We determine qualified-play counts using our own server-side records, and those records are the authoritative measure. Plays we identify as automated, self-generated, incentivized, purchased, duplicated, or otherwise manipulated do not count, and attempting to inflate counts is a violation of these Terms (Section 10) that can result in disqualification, forfeiture of unpaid rewards, recovery of amounts already paid, and account termination.
Eligibility, review, and payment
You must have a Motions account in good standing, be old enough to form a binding contract (Section 1), own or have the necessary rights to the game (Section 6), and not be barred by sanctions or export rules (Section 20). Applications are reviewed manually and may be approved, declined, or paused, and we may ask for more information; meeting the play threshold does not by itself create an entitlement to payment before approval. Rewards are paid in US dollars through a payment method we arrange with you outside the product, after we verify eligibility. You are responsible for any taxes on amounts you receive and for giving us any tax or payment information we're legally required to collect; we may withhold payment until we have it. We may withhold or reverse a reward tied to fraud, chargebacks, a violation of these Terms, or a game removed for policy or copyright reasons.
Changes and no guarantee
The Creator Program is offered at our discretion. We may change its thresholds, amounts, eligibility rules, or structure, or suspend or end the program entirely, at any time — including after you have started building toward the threshold. For material changes we'll make reasonable efforts to give notice as described in Section 23, and a change will not retroactively cancel a reward we have already approved for payment. Nothing in this section is a promise of future earnings, a guarantee that any particular game will reach the threshold, or an offer of employment, partnership, or agency; you participate as an independent creator.